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[plexNMT] A Flash Lite Plex Client
02-19-2012, 12:46 PM
Post: #16
RE: [plexNMT] A Flash Lite Plex Client
not to take away from this project but someone from plex at one point was working on a client also, you might want to reach out to the plex team to find out if their client is still in development also.
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02-19-2012, 08:35 PM
Post: #17
RE: [plexNMT] A Flash Lite Plex Client
Hi all
Small update got the code up on github https://github.com/riplatt/plexNMT if anyone would like to have a play

Note this is not working code and is still very much development code.
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02-19-2012, 09:04 PM (This post was last modified: 02-19-2012 09:30 PM by accident.)
Post: #18
RE: [plexNMT] A Flash Lite Plex Client
I'm a little surprised to see you creating every little image/text clip instead of "laying out" a single clip that can be attached in 1 command.

this may also be helpful:
Code:
this.backdropMC = this.parentMC.createEmptyMovieClip("backdropMC", parentMC.getNextHighestDepth());
backdropMC._y = 0;
backdropMC._x = 0;

could be written as:
Code:
this.backdropMC = this.parentMC.createEmptyMovieClip("backdropMC", parentMC.getNextHighestDepth(), {_x:0, _y:0});


Interesting to see syabas licensed code up.. My legal council couldn't find an easy way to allow that.
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02-19-2012, 09:45 PM
Post: #19
RE: [plexNMT] A Flash Lite Plex Client
Thanks for the help, the only reason I have done things the way they are as this is my first flash project and am really only leaning, so keep up the suggestion.

And yes I forgot about the licensed code will have to replace that with a placeholder :-)

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02-19-2012, 10:02 PM
Post: #20
RE: [plexNMT] A Flash Lite Plex Client
(02-19-2012 09:45 PM)rip77 Wrote:  And yes I forgot about the licensed code will have to replace that with a placeholder :-)

I used .gitignore to just not send that code up, might be helpful in this case.

Quote:Thanks for the help, the only reason I have done things the way they are as this is my first flash project and am really only leaning, so keep up the suggestion.

I'm in no way an expert. but in this case where each class is each different screen, you might fnd it faster to draw all your clips in flash itself since x,y doesn't really mean x,y and flashes registration system is just horrible (not a flashlite thing, even the cs5.5 release notes say it's more accurate). being able to draw the screen and textclips it's far easier to change around fonts, colors and remove all that code especially when it's text that changes because you need to reapply the txtfmt to the clip after modding the content. Also the static images you may have take up far less space and load instantly unlike taking them off the drive when you don't need to
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02-24-2012, 02:33 AM
Post: #21
RE: [plexNMT] A Flash Lite Plex Client
Hi.
Just try to run it on my c200 copying the folders to a usb pen but after i'm not able to execute the flash file.
Any guidance?
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02-24-2012, 05:30 AM
Post: #22
RE: [plexNMT] A Flash Lite Plex Client
(02-24-2012 02:33 AM)manecas Wrote:  Hi.
Just try to run it on my c200 copying the folders to a usb pen but after i'm not able to execute the flash file.
Any guidance?

Hi Manecas,
This is development code and is hard coded for now to the ip address of my plex server running on my readynas, if you would like to test you could change your plex server to 192.168.1.3 or change the hard coding to the ip of your plex server and rebuild the project. I am using Flash CS4
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02-24-2012, 05:51 AM
Post: #23
RE: [plexNMT] A Flash Lite Plex Client
do the same call you use for api data but use ./filename.xml for the file. make a simple xml file, save it with the phf.. just xml server ip /server /xml and you have a settings file.
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02-24-2012, 10:48 PM
Post: #24
RE: [plexNMT] A Flash Lite Plex Client
(02-24-2012 05:30 AM)rip77 Wrote:  
(02-24-2012 02:33 AM)manecas Wrote:  Hi.
Just try to run it on my c200 copying the folders to a usb pen but after i'm not able to execute the flash file.
Any guidance?

Hi Manecas,
This is development code and is hard coded for now to the ip address of my plex server running on my readynas, if you would like to test you could change your plex server to 192.168.1.3 or change the hard coding to the ip of your plex server and rebuild the project. I am using Flash CS4

i think what he means is that now that he has the code, he doesn't know how to actually run it on the PCH, i'm having the same problem, cloned git, edited the XML with my server settings, but don't know how to actually execute this app on the PCH

Feature request for the A200/C200:
Option to disable Popcorn Upscaling - let your TV/AVR upscale
We need your VOTE!
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02-25-2012, 08:55 PM
Post: #25
RE: [plexNMT] A Flash Lite Plex Client
(02-24-2012 10:48 PM)michaelg04 Wrote:  
(02-24-2012 05:30 AM)rip77 Wrote:  
(02-24-2012 02:33 AM)manecas Wrote:  Hi.
Just try to run it on my c200 copying the folders to a usb pen but after i'm not able to execute the flash file.
Any guidance?

Hi Manecas,
This is development code and is hard coded for now to the ip address of my plex server running on my readynas, if you would like to test you could change your plex server to 192.168.1.3 or change the hard coding to the ip of your plex server and rebuild the project. I am using Flash CS4

i think what he means is that now that he has the code, he doesn't know how to actually run it on the PCH, i'm having the same problem, cloned git, edited the XML with my server settings, but don't know how to actually execute this app on the PCH

Exactly... Smile How can we run it?
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02-26-2012, 12:13 AM (This post was last modified: 02-27-2012 09:01 PM by rip77.)
Post: #26
RE: [plexNMT] A Flash Lite Plex Client
Ok,
The config.xml has nothing to do with setting the plex server address, it’s a leftover from when I was trying to work out how I was going the configure the address.

To change the address for now change
Code:
    public static var plexURL:String = "http://192.168.0.3:32400/";
found in “plexNMT/as2/pages/main.as” and then recompile

To be able to compile you need the signup at https://developer.popbox.com and download the “Sample Applications and Libraries”

Then from the download copy the com folder from the common folder and paste into the plexNMT base folder over writing the com folder
Once compile change the extension of the swf file to pcf (I think that’s right) then copy to usb and play on pch

Again this is development code and not a public release so use only if you know what you’re doing and if you want to help make a branch/fork thingy (still working out the github thing myself) on github and get coding

On a side note I have moved into a my new home and have my stuff out of storage but still waiting on getting the internet hooked up and some spare time before I get coding again myself
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03-02-2012, 10:17 AM (This post was last modified: 03-02-2012 10:18 AM by tcviper.)
Post: #27
RE: [plexNMT] A Flash Lite Plex Client
This is simply awesome, Im a huge fan of PLEX, use it as a mediaserver local so it would be awesome if my C-300 could look up the Plex library and directly use it on there. If there is anything you need please let me know.
You guys read about PLEX getting DLNA support? http://gigaom.com/video/plex-dlna-ps3/ This might make this whole process easier?

Gaming community: GameConnect - Media: Plex

Primary PMS: Macmini 2012 i7, 16gb Ram, Fuzion Drive (1TB)
Storage Server 1: Synology DS2413+ with 20TB of WD Red Drives, AFP to Plex Server
Storage Server 2: Synology DS1511+ with 8TB of WD Black Drives, AFP to Plex Server (PMS 2)
Media Players (Incl PlexConnect): 3x ATV3, 1x Sony NSZ-GS7 GTV, PopcornHour C-300 with Plex
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03-02-2012, 09:00 PM
Post: #28
RE: [plexNMT] A Flash Lite Plex Client
(02-26-2012 12:13 AM)rip77 Wrote:  Ok,
The config.xml has nothing to do with setting the plex server address, it’s a leftover from when I was trying to work out how I was going the configure the address.

To change the address for now change
Code:
    public static var plexURL:String = "http://192.168.0.3:32400/";
found in “plexNMT/as2/pages/main.as” and then recompile

To be able to compile you need the signup at https://developer.popbox.com and download the “Sample Applications and Libraries”

Then from the download copy the com folder from the common folder and paste into the plexNMT base folder over writing the com folder
Once compile change the extension of the swf file to pcf (I think that’s right) then copy to usb and play on pch

Again this is development code and not a public release so use only if you know what you’re doing and if you want to help make a branch/fork thingy (still working out the github thing myself) on github and get coding

On a side note I have moved into a my new home and have my stuff out of storage but still waiting on getting the internet hooked up and some spare time before I get coding again myself

Arrrggghhh... I give up! Too much complicated for me... Really need a Noob step by step screenshot manual. Smile
Will wait till some publi release is ready.
(nevertheless, if you need some testers - you can count on me.)
Cheers!
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03-02-2012, 11:35 PM
Post: #29
RE: [plexNMT] A Flash Lite Plex Client
might I recommend that a simple config file for server as well as a compiled swf/phf be added. this way people can test without having to compile it up. should be fairly simple to incorporate and not have the gitignore block it updating.
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03-10-2012, 09:21 PM
Post: #30
RE: [plexNMT] A Flash Lite Plex Client
I would love to test this out on my c-300 when possible.

Gaming community: GameConnect - Media: Plex

Primary PMS: Macmini 2012 i7, 16gb Ram, Fuzion Drive (1TB)
Storage Server 1: Synology DS2413+ with 20TB of WD Red Drives, AFP to Plex Server
Storage Server 2: Synology DS1511+ with 8TB of WD Black Drives, AFP to Plex Server (PMS 2)
Media Players (Incl PlexConnect): 3x ATV3, 1x Sony NSZ-GS7 GTV, PopcornHour C-300 with Plex
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